Cole Lawler


Concept

Player: Cam
Chronicle: Boiling Waters
Status: PC
Rank: Operative
Amalgam: Steelcoats
Title: Man in Black
Concept: MiB Security Services
Convention: New World Order
Methodology: Operatives (Men in Black)
Nature: Quester
Demeanor: Defender
Eidolon: Questing
Apparent Age: 34
Real Age: 38
Empowerment: 1992


Attributes

Physical: Strength 3, Dexterity 4 (gymnastic), Stamina 3
Social: Charisma 3, Manipulation 2, Appearance 3
Mental: Perception 3, Intelligence 3, Wits 4 (direct)


Abilities

Talents: Alertness 4 (bodyguarding), Athletics 2, Awareness 2, Brawl 2, Dodge 3, Intimidation 2, Intuition 2, Leadership 1, Misdirection 1, Streetwise 1, Subterfuge 1
Skills: Demolitions 1, Drive 2, Etiquette 1, Fast-Draw 2, Firearms 4 (handguns), Meditation 1, Melee 1, Pilot 1, Security 2, Stealth 1, Technology 2
Knowledge: Area Knowledge (honolulu) 2, Computer 2, Conspiracy Theory 1, Criminology 2, Investigation 3, Law 2, Medicine 1, Military Science 2, Science 2, Superstitionist Data 1, Terrorism 1, Union Data 2


Advantages

Spheres: Correspondence 2, Entropy 1, Forces 3, Life 3, Mind 3, Prime 2
Backgrounds: Cloaking 2, Contacts 2, Destiny 3, Devices 2, Genius 3, Hypercram 1, Laboratory 2, Requisitions 1, Resources 2, Spies 2
Enlightenment: 3
Willpower: 8
Primal Energy (typical): 3
Paradox (Permanent): 0
Tass: 0
Resonance: Dynamic (robust) 2, Entropic (cynical) 2, Static (guardian) 3
Merits: Code of Honor: no civilian deaths (1), Confidence (2), Police Ties (3)
Flaws: Dark Secret: killed civilians on orders (1)


Miscellaneous Notes

Devices: Molecular Telephone
Hanging Effects: Shield (protects from psychic overstimuli and mental invasions)
Conditioning: 3
Banality (unusable): 7
Creativity: 1
Quiets: none


Combat

Style: Commando (external/soft)
Special Maneuvers (Brawl): Bear Hug, Grab Punch, Head Butt, Pin, Throw
Special Maneuvers (Dodge): Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump, Kippup, Shoulder Smash
Special Maneuvers (Melee): Great Blow, Parry
Combinations (unarmed): Displacement/Grab Punch/Throw
Combinations (armed): none
Melee Weapons Techniques: Blades, Blunt Weapons, Fist-Loads
Ranged Weapons Techniques: none
Firearms Techniques: Assault Rifles, Energy Weapons, Handguns, Heavy Weapons, Rifles, Shotguns, Submachine Guns
Common Weapons: Glock 22 (Diff. 6, Dmg: 8, Rate: 3, Clip: 15, Range: 25, Accur.: +1, Conceal: J, Ammo: improved glasers), Franchi SPAS-12 (Diff. 6, Dmg: 9, Rate: 3, Clip: 8, Range: 20S, Accur. +1, Conceal: T; Ammo: explosive), Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P)
Armor: Kevlar Vest (+3 soak, -1 Dex)

Experience Points:


Personality
What is this?

Career Class: Law Enforcer
Drive: Assertive
Social Activity: Introvert
Long Term Goals: 1) Protect Wynona at all costs as his principal; 2) Figure out what Wynona's purpose and meaning to the Union and world may be
Short Term Goals: 1) Train Wynona (and himself); 2) Scope out potential local threats to his ward
Religion: Agnosticism
Politics: Technocracy
Sex: Heterosexual/Monogamous
Traits: Skeptical, Circumspect, Insightful, Calm, Patient, Watchful, Intense, Persevering
Additional Notes: none

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