Jericho Burns


Concept

Player: Cam
Chronicle: Visitors from the Past
Status: PC
Rank: Student
Amalgam: none
Title: Agent
Concept: Regenerator
Convention: Progenitor
Methodology: Genegineer
Nature: Benefactor
Demeanor: Machine
Eilodon: Questing
Apparent Age: 34
Real Age: 31
Empowerment: 2001


Attributes

Physical: Strength 3, Dexterity 4 (quick), Stamina 5 (unyielding)
Social: Charisma 2, Manipulation 2, Appearance 2
Mental: Perception 3, Intelligence 3, Wits 4 (combat nerves)


Abilities

Talents: Alertness 3, Athletics 3, Awareness 1, Brawl 4 (breaks), Dodge 4 (find cover), Intimidation 2, Intuition 1, Misdirection 2, Streetwise 1, Subterfuge 1
Skills: Biotech 1, Blind Fighting 2, Demolitions 3, Drive 1, Fast-Draw 2, Firearms 5 (fast reload), Gunsmith 1, Meditation 1, Melee 3, Security 3, Stealth 4 (silent movement), Technology 2
Knowledges: Computer 2, Culture 1, Investigation 1, Law 1, Linguistics (arabic, cantonese, italian, japanese, mandarin, russian, spanish, swahili) 4 (perfect accent), Medicine 1, Military Science 2, Science 1, Traditions Data 1, Union Data 2


Advantages

Spheres: Entropy 1, Forces 2, Life 2, Mind 1, Prime 1
Backgrounds: Cloaking 5, Contacts 2, Destiny 2, Device 5, Fame 1, Genius 4, Hypercram 2, Laboratory 2, Requisitions 2, Resources 4, Spies 2
Enlightenment: 2
Willpower: 8
Primal Energy (typical): 4
Paradox (Permanent): 0
Tass: 0
Resonance: Entropic (conceptual) 2, Static (timeless) 3
Merits: Black Market Ties (3), Poker Face (2)
Flaws: Construct (2), Flashbacks (3), Icy (2), Superiority Complex (2), Wanted (5)


Miscellaneous Notes

Hanging Effects: Shield (protects from psychic overstimuli and mental invasions)
Conditioning: 9
Banality (unusable): 9
Creativity: 5
Quiets: none


Combat

Style: Commando (external/soft)
Special Manuevers (Brawl): Choke Hold, Dislocate Limb, Ducking Punch, Ear Pop, Elbow Smash, Foot Sweep, Grab Punch, Head Butt, Heel Stamp, Joint Lock, Knee Basher, Power Uppercut, Spinning Thrust Kick, Sword Hand, Throw
Special Manuevers (Dodge): Deflecting Punch, Disarm, Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Offensive Block, Punch Defense, Weapon Block
Special Manuevers (Athletics): Breakfall, Duck’n’Roll, Jump, Kippup, Maritime Combat, Shoulder Smash
Special Manuevers (Melee): Bash, Dazing Blow, Disarm, Double-Strike, Great Blow, Parry, Riposte, Slash, Smash, Thrust
Combinations (unarmed): Grab Punch/Head Butt/Throw; Deflecting Punch/Sword Hand/Dislocate Limb; Ducking Punch/Power Uppercut/Foot Sweep; Disarm/Ear Pop/Knee Basher
Combinations (armed): Disarm/Slash/Great Blow; Riposte/Thrust/Slash; Double-Strike/Double-Strike/Great Blow
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Staff
Ranged Weapons Techniques: none
Firearms Techniques: Assault Rifles, Energy Weapons, Handguns, Heavy Weapons, Rifles, Shotguns, Submachine Guns
Common Weapons: SigSauer P220 (Diff. 6, Dmg: 8, Rate: 4, Clip: 7, Range: 30, Accur. +1, Init. +1, Conceal: J, Ammo: caseless improved glaser); Benelli M-3 Super 90 (Diff. 6, Dmg: 9, Rate: 3, Clip: 7, Range: 20S, Accur. +1, Conceal: T, Ammo: explosive), Glock 18 (Diff. 7, Dmg: 4, Rate: 19, Clip: 19, Range: 20, Accur. +1, Init. +1, Conceal: J, Ammo: caseless AP explosive), Blaser R93 (Diff. 7, Dmg: 10, Rate: 2, Clip: 4, Range: 275, Accur. +1, Conceal: N, Ammo: caseless reversed ogives), Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P), Garrote (Diff. 7, Dmg: Str+3, Init. -3, Conceal: P)
Armor: Light Vest (+1 soak)

Experience Points:


Personality
What is this?

Career Class: Warrior
Drive: Assertive
Social Activity: Deviant
Long Term Goals: 1) Give his artificial life real meaning; 2) Become the most vaunted Union enforcer in history
Short Term Goals: 1) Invest "extracurricular" funds; 2) Improve all combat-related skills to improve efficiency in regards to his genetically programmed inclinations to destroy/protect
Religion: Social-Secularism
Politics: Technocracy
Sex: Heterosexual/Monogamous
Traits: Hardened, Cold, Merciless, Dedicated, Unstoppable, Stunted, Fatalistic, Reserved, Abrupt
Additional Notes: none