Lennis Walthers


Concept

Player: Cam
Chronicle: Lost Hopes
Status: PC
Rank: Disciple
Cabal: Streyino
Concept: Gambler
Craft: Kadukiyi
Family: Lupine
Nature: Conniver
Demeanor: Jester
Essence: Dynamic
Element: Air
Apparent Age: 40
Real Age: 42
Awakening: 1982


Attributes

Physical: Strength 2, Dexterity 3, Stamina 3
Social: Charisma 3, Manipulation 4 (double-talker), Appearance 2
Mental: Perception 3, Intelligence 3, Wits 4 (wily)


Abilities

Talents: Alertness 2, Athletics 1, Awareness 2, Blatancy 1, Brawl 2, Bujo 4 (general scams), Dodge 2, Drinking 3, Intimidation 2, Intuition 2, Oral Expression 2, Streetwise 3, Style 1, Subterfuge 4 (little white lies)
Skills: Dancing 1, Drive 2, Etiquette 1, Firearms 2, Gambling 5 (card games), Meditation 3, Melee 2, Research 1, Security 2, Stealth 2, Survival 1
Knowledge: Area Knowledge (new orleans) 3, Culture 2, Enigmas 1, Garou Lore 3, Kindred Lore 1, Linguistics (creole, romani) 2, Medicine 1, Metaphysics 1, Occult 4 (curses), Romani Lore 4 (kumpanyiyi), Spirit Lore 2, Traditions Lore 2


Advantages

Spheres: Entropy 3, Life 3, Mind 3, Prime 2, Time 2
Backgrounds: Arcane 4, Avatar 3, Blood Purity 3, Contacts 3, Destiny 1, Resources 3, Sanctum 3
Arete: 3
Willpower: 7
Quintessence (typical): 3
Paradox (Permanent): 0
Tass: 0
Resonance: Dynamic (fortunea) 3, Entropic (dominoes) 2
Merits: Daredevil (3), Poker Face (2)
Flaws: Adrenaline Junkie (2), Lazy (1), Vainglorious (2)


Miscellaneous Notes

Hanging Effects: Prediction (detects dangerous events that would personally affect Lennis seconds before they happen), Shield (protects from psychic overstimuli and mental invasions)
Blood Purity: First social interactions with gaje at +2 difficulty; difficulty of all social rolls with Romani at -1 difficulty)
Banality (unusable): 6
Creativity: 1
Quiets: none


Combat

Style: none (streetfighting)
Special Maneuvers (Brawl): Elbow Smash, Grab Punch, Lariat, Throw
Special Maneuvers (Dodge): Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump
Special Maneuvers (Melee): Double-Strike, Great Blow, Parry, Riposte
Combinations (unarmed): Ear Pop/Grab Punch/Throw
Combinations (armed): Riposte/Double-Strike/Great Blow
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons
Ranged Weapons Techniques: none
Firearms Techniques: Assault Rifles, Handguns, Rifles, Shotguns
Common Weapons: Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P)
Armor: none

Experience Points:


Personality
What is this?

Career Class: Vagabond
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Keep familia safe always; 2) Build up a king's hoard
Short Term Goals: 1) Maintain a subtler reputation; 2) Gaffle the gaje at every opportunity
Religion: Agnosticism
Politics: Nihilist/Anarchist
Sex: Heterosexual/Polygamous
Traits: Scheming, Deceitful, Swindler, Slick, Bold, Brash, Audacious
Additional Notes: none