Batanaran Khan


Concept

Player: Cam
Chronicle: Visitors from the Past
Status: PC
Court: Court of Whispering Leaves
Position: none
Rank: Adept
Cabal: none
Concept: Genghis-Channeler
Craft: Sons of Tengri
Nature: Autocrat
Demeanor: Barbarian
Essence: Primordial
Apparent Age: 32
Real Age: 45
Awakening: 1986


Attributes

Physical: Strength 4 (wiry), Dexterity 4 (coordinated), Stamina 4 (forceful)
Social: Charisma 5 (captivating), Manipulation 2, Appearance 3
Mental: Perception 2, Intelligence 3, Wits 3


Abilities

Talents: Alertness 2, Athletics 2, Awareness 1, Brawl 4 (wrestling), Dodge 4 (multiple opponents), Intimidation 4 (implied pain), Leadership 3, Throwing 1
Skills: Archery 3, Etiquette 1, Fast-Draw 1, Meditation 2, Melee 4 (swords), Ride 3, Stealth 1
Knowledges: Academics 1, Chi'n Ta Lore 2, Cosmology 3, Culture 1, Enigmas 1, Linguistics (ancient chinese, mandarin, mongolian, wu) 3, Metaphysics 2, Military Science 4 (large-scale), Occult 3, Spirit Lore 3


Advantages

Spheres: Entropy 1, Forces 2, Life 3, Mind 3, Prime 2, Spirit 4 (ancestors), Time 1
Backgrounds: Arcane 2, Avatar 5, Destiny 4, Dream 3, Jade Talisman 3, Military Force 3, Resources 5, Retinue 3, Talisman 4
Arete: 4
Willpower: 7
Quintessence (typical): 3
Paradox (permanent): 0
Tass: 0
Resonance: Dynamic (earth-shattering) 2, Entropic (khaaaaaaaaaaan!) 5, Static (antiquated) 1
Merits: Culture Knack (3), Past Life (5)
Flaws: Driving Goal: conquer the world (3), Notoriety (3), Overconfident (1), Throwback (2), Vainglorious (2)


Miscellaneous Notes

Hanging Effects: Majesty of Heaven (channels ancestral power to manifest divine descent), Shield (protects from psychic overstimuli and mental invasions)
Talismans: Sword of Kings
Jade Talismans: Red
Banality (unusable): 5
Creativity: 0
Quiets: none


Combat

Style: Bokh (external/soft)
Special Manuevers (Brawl): Backbreaker, Bear Hug, Disarm, Dislocate Limb, Fighting Hold, Grab Punch, Improved Pin, Joint Lock, Pin, Reversal, Throw, Weapon Block
Special Manuevers (Dodge): Counter-Reversal, Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Offensive Block, Punch Defense
Special Manuevers (Athletics): Breakfall, Jump, Kippup, Shoulder Smash
Special Manuevers (Melee): Disarm, Fleche, Great Blow, Parry, Offensive Parry, Riposte, Slash, Thrust
Combinations (unarmed): Displacement/Fighting Hold/Throw; Disarm/Grab Punch/Backbreaker; Reversal/Dislocate Limb/Improved Block
Combinations (armed): Disarm/Slash/Great Blow; Riposte/Thrust/Great Blow; Offensive Parry/Slash/Slash
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Staff
Ranged Weapons Techniques: Bows, Crossbows, Slings, Thrown Blades, Thrown Weapons
Firearms Techniques: none
Common Weapons: Sword of Kings (Diff. 5, Dmg: Str+3, Accur. +1, Conceal: T), Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P), Short Composite Bow (Diff. 6, Dmg: 5, Rate: 1, Clip: 1, Range: 150, Accur. +2, Conceal: T, Ammo: hunting)
Armor: none

Experience Points:


Personality
What is this?

Career Class: Dilettante
Drive: Aggressive
Social Activity: Deviant
Long Term Goals: 1) Conquer all the Earth; 2) Merge wholly with the spirit of his direct ancestor, Genghis, while retaining own will
Short Term Goals: 1) Muster allies and local sympathizers; 2) Master traditional shamanism and branch out from there
Religion: Animism
Politics: Autocracy
Sex: Heterosexual/Polygamy
Traits: Irresistible, Thundering, Commanding, Imperious, Mighty, Self-Entitled, Zealous, Reverent
Additional Notes: none