Jaelle Deadman


Concept

Player: Cam
Chronicle: Ashes of Now
Status: PC
Rank: Master
Cabal: Devlesa Jani
Concept: Guardian of Daenna
Craft: Kadukiyi
Family: Tsurara
Nature: Driven
Demeanor: Drifter
Essence: Dynamic
Element: Spirit
Apparent Age: 25
Real Age: 55
Awakening: 1972


Attributes

Physical: Strength 2, Dexterity 3, Stamina 3
Social: Charisma 4 (savoir-faire), Manipulation 5 (conspiratorial), Appearance 5 (delightful)
Mental: Perception 5 (wary), Intelligence 5 (savvy), Wits 5 (shrewd)


Abilities

Talents: Alertness 3, Athletics 2, Awareness 5 (aura reading), Blatancy 3, Brawl 2, Bujo 4 (fortune-telling), Dodge 3, Drinking 2, Intimidation 2, Intuition 5 (nose for trouble), Leadership 2, Oral Expression 3, Seduction 5 (opening lines), Streetwise 3, Style 5 (street fashion), Subterfuge 5 (selective omission)
Skills: Animal Ken 1, Cooking 1, Dancing 4 (ethnic), Drive 1, Etiquette 1, Firearms 2, Gardening 2, High Ritual 2, Massage 1, Meditation 4 (willpower), Melee 4 (knives), Research 1, Security 1, Stealth 2, Survival 1
Knowledge: Academics 3, Area Knowledge (kansas city) 2, Astrology 2, Cosmology 4 (near umbra), Culture 3, Divination 5 (ley lines), Enigmas 5 (visual), Garou Lore 2, Guilds Lore 2, Herbalism 4 (mystickal), Investigation 1, Kindred Lore 4 (gehenna), Linguistics (romani) 1, Medicine 2, Metaphysics 3, Occult 5 (folk magic), Romani Lore 5 (seeds of daenna), Spirit Lore 3, Traditions Lore 3


Advantages

Spheres: Correspondence 2, Entropy 3, Life 3, Mind 3, Prime 5 (junctures), Spirit 2, Time 3
Backgrounds: Arcane 4, Avatar 4, Blood Purity 4, Contacts 2, Destiny 5, Dream 3, Library 4, Resources 3, Sanctum 4
Arete: 6
Willpower: 9
Quintessence (typical): 8
Paradox (Permanent): 0
Tass: 200
Resonance: Dynamic (untraceable) 4, Entropic (apocalypse) 3, Static (trek) 2
Merits: Light Sleeper (1), Soothing Voice (3)
Flaws: Superiority Complex (2)


Miscellaneous Notes

Hanging Effects: Prediction (detects dangerous events that would personally affect Jaelle seconds before they happen), Shield (protects from psychic overstimuli and mental invasions)
Blood Purity: First social interactions with gaje at +2 difficulty; difficulty of all social rolls with Romani at -1 difficulty
Banality (unusable): 6
Creativity: 3
Quiets: none


Combat

Style: none (streetfighting)
Special Maneuvers (Brawl): Ear Pop, Elbow Smash, Grab Punch, Throw
Special Maneuvers (Dodge): Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump, Kippup
Special Maneuvers (Melee): Disarm, Double-Strike, Great Blow, Jab, Parry, Riposte, Ripping Thrust, Slash, Tandem Control, Thrust
Combinations (unarmed): Ear Pop/Grab Punch/Throw
Combinations (armed): Disarm/Double-Strike/Great Blow; Riposte/Thrust/Ripping Thrust; Slash/Slash/Great Blow
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Staff
Ranged Weapons Techniques: none
Firearms Techniques: Assault Rifles, Handguns, Rifles, Shotguns
Common Weapons: Kukri (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P)
Armor: none

Experience Points:


Personality
What is this?

Career Class: Mystic
Drive: Assertive
Social Activity: Introvert
Long Term Goals: 1) Gather all of the Seeds of Daenna; 2) Put the mulo vampires down
Short Term Goals: 1) Channel her full power to protect the Roma and her familia; 2) Fully master the mystic Arts
Religion: Christianity
Politics: Democracy/Republic
Sex: Bisexual/Polygamous
Traits: Mighty, Dangerous, Judgmental, Zealous, Brazen, Ruthless, Dedicated
Additional Notes: none