Jaelyn Cannon
Concept
Player: Cam
Chronicle: Golden Nights
Status: PC
Rank: Master
Cabal: Devoid
Concept: Goth Oracle
Craft: Hollow Ones
Nature: Visionary
Demeanor: Curmudgeon
Essence: Primordial
Apparent Age: 30
Real Age: 56
Awakening: 1972
Attributes
Physical: Strength 2, Dexterity 2, Stamina 2
Social: Charisma 4 (amusing), Manipulation 5 (expressive), Appearance 5 (captivating)
Mental: Perception 5 (insightful), Intelligence 5 (genius), Wits 4 (barbed)
Abilities
Talents: Alertness 3, Awareness 5 (aura reading), Dodge 2, Instruction 2, Intimidation 2, Intuition 5 (discernment), Oral Expression 4 (demagoguery), Seduction 4 (opening lines), Streetwise 3, Style 5 (goth), Subterfuge 5 (selective omission)
Skills: Body Alteration 2, Dancing 2, Drive 1, Etiquette 1, High Ritual 3, Meditation 4 (transcendental), Research 3, Security 2, Stealth 2
Knowledge: Academics 3, Area Knowledge (san francisco) 3, Computer 2, Cosmology 3, Divination 4 (bone augury), Enigmas 5 (twisted plots), Herbalism 2, Faerie Lore 1, Garou Lore 1, Kindred Lore 3, Linguistics (latin) 1, Metaphysics 3, Occult 5 (end times), Sacred Tongues 3, Spirit Lore 3, Stygia Lore 3, Thanatology 3, Traditions Lore 4 (traditions), Vice 2
Advantages
Spheres: Correspondence 2, Entropy 3, Forces 3, Life 3, Mind 4 (communication), Prime 3, Spirit 2, Time 5 (oracular visions)
Backgrounds: Allies 2, Arcane 4, Avatar 5, Contacts 3, Destiny 4, Resources 4, Sanctum 5
Arete: 6
Willpower: 8
Quintessence (typical): 5
Paradox (Permanent): 0
Tass: 100
Resonance: Dynamic (explosions) 2, Entropic (goth) 4, Entropic (void) 3, Static (cobwebs) 2
Merits: Light Sleeper (2)
Flaws: Dark Visions (2), Echoes: time seems to stand oppressively still around her (2)
Miscellaneous Notes
Hanging Effects: Prediction (detects dangerous events that would personally affect Jaelyn seconds before they happen), Shield (protects from psychic overstimuli and mental invasions)
Banality (unusable): 6
Creativity: 2
Quiets: none
Combat
Style: none (streetfighting)
Special Maneuvers (Brawl): none
Special Maneuvers (Dodge): none
Special Maneuvers (Athletics): none
Special Maneuvers (Melee): none
Combinations (unarmed): none
Combinations (armed): none
Melee Weapons Techniques: Fist-Loads
Ranged Weapons Techniques: none
Firearms Techniques: none
Common Weapons: none
Armor: none
Experience Points:
Personality
What is this?
Career Class: Mystic
Drive: Assertive
Social Activity: Introvert
Long Term Goals: 1) Convince the Council of Nine of the coming Endtimes; 2) Keep the Waydown safe
Short Term Goals: 1) Keep her enemies at bay; 2) Flesh out the truths of her foresights
Religion: Agnosticism
Politics: Nihilist/Anarchist
Sex: Bisexual/Polygamous
Traits: Eerie, Strange, Gloomy, Delphic, Cheerless, Bleak, Melancholy
Additional Notes: none